This fails miserably for any objects having a negative or non-uniform scale, but it seems to work well in any other case I have tested: ( fn AlignPi…
You might have read something along these lines in the “How To … Develop a Bitmap Painting Tool” topic? Cheers, Martijn
I’m not sure if this is what you want, but since you’re assigning the same bitmap to all slots, you could create instances of the bitmapTexture instea…
3rd Dimentia: I now understand the fact that execute works in global scope Thanks. I guess that’s one of the reasons that people say that it’s not t…
Hi Paul, I know it’s been more than a month since you posted this, but in case you still need it: on attachedToNode obj do obj.controller = transfor…
Cozmo, Below are two ways to do this. The first method creates new shapes by rebuilding each spline in the original shape. The other one copies the e…
Hi Klaas, I’ve also been looking for a way to do this some time ago, and eventually came up with this: ( local Table = dotNetObject “System.Data.Da…
$.baseObject = copy $.baseObject only creates a copy of the baseObject of the node, so this shouldn’t affect the node itself (nor any properties, hier…
I don’t think you’re doing anything weird. Maybe the method doesn’t work with referenced nodes? In the meantime you could try $.baseObject = copy $.ba…
Yes that’s pretty much it Cheers, Martijn
DotNetControls are wrapped dotNet controls made to behave exactly like all default UI controls (button, spinner etc). So they also utilize the same ev…
Here’s another approach which does block max’s main thread. In the go button handler, the input dialog is moved off screen and a timer is activated. T…
Nice update Neil! Thanks for sharing
Interesting. box isSelected:true $Box:Box01 @ [0.000000,0.000000,0.000000] scale $ [-.5, 1, 1] OK $.scale [-0.5,-1,-1] $.transform.scale [0.5,1,1] $….
Multiplying just the x ($.scale.x *= -.5) flips the other axes as well. scale $ [-0.5,0.5,0.25] does work as expected. I guess there’s a reason for t…