losbellos
@losbellos
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Joined: Feb 14, 2024
Topics: 28 / Replies: 69
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RE: output text file line end code LF instead of CRLF

thanks this binary mode works, interestingly I tried this as well but with fopen fclose etc and there didnt. Thanks a lot.

15 years ago
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RE: output text file line end code LF instead of CRLF

here is an image of the result. I try to put the lines into string and then save it into text file. I guss it would be less effecient.

15 years ago
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RE: output text file line end code LF instead of CRLF

It does output cr/lf on max 2009 64 bit on winx64 bit. What max version do you have? maybe I will have a chance to try on different versions. This st…

15 years ago
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RE: output text file line end code LF instead of CRLF

nope, unfourtnately it is still CRLF Some people mentioned that it is something to do with the os, but I hope there is still a way to fix this. for n…

15 years ago
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Replies: 7
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RE: test a vertex that it is inside an object or not

This one is very good idea thanks, Maybe I will try both.

15 years ago
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RE: test a vertex that it is inside an object or not

Thanks well, I thought I would manage by programming, but if nothing else then I would use this idea.

15 years ago
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Replies: 4
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RE: World UV to unit vector?

this might help, try the second.

15 years ago
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RE: vert>get tvert

There is a solution for you if the vertex order doesnt count… This is based on face order, so this way is much easier. The code is written by perpixe…

15 years ago
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RE: vert>get tvert

I got an other info, that I should duplicate as many time those vertices which have more than one texture vertex assigned as many more tverts there. I…

15 years ago
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RE: vert>get tvert

Hej Martin, I know that, but the file format I am exporting to., striuctly forbid to have more than one texture coord for a vertex. However, all othe…

15 years ago
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RE: vert>get tvert

I did an other shorter code, and it does the job, but there are seams, and problems. Anybody could give me a hand to fix that? Note, this time I didnt…

15 years ago
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RE: vert>get tvert

now, meshop.defaultMapFaces fixes this trouble and makes it simple, nopw I got the uv coordinates out, however it does look like there is planar mappi…

15 years ago
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