loran
@loran
New Member
Joined: Feb 15, 2024
Topics: 53 / Replies: 95
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RE: obj seq importer

Originally Posted by dunkelzahn Don´t get your spirits too high. Our results weren´t that good (massive file sizes, bad quality) and we decided again…

15 years ago
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RE: obj seq importer

Thank you Berglte for this link! this script look cool and works fine in 2010 I just don’t know how to launch the python exporter in blender I know i…

15 years ago
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15 years ago
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Replies: 8
Views: 21
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RE: keyframe cumulation value

thank you, you are right

15 years ago
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Replies: 2
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15 years ago
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RE: apply Lens Shader (Mental Ray)

I believe your constructor is incorrect. Try this: you can either use “Distortion__lume” or “Distortion()” (cf help files) renderscenedialog.upda…

15 years ago
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Replies: 7
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RE: Custom gizmo?

Got it! I just spy how Paul Neal did is custom helpers By the way, is there a best way to do that? rad = 15 c1=circle radius:rad c2=circle radius:r…

15 years ago
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RE: Custom gizmo?

I am curently using a SphereGizmo and I want to have a specific design, I don’t like manipulators. I want all to be in the script, no plug ins or some…

15 years ago
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15 years ago
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Replies: 25
Views: 60
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RE: global condition

thank you, I will digg this

15 years ago
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RE: global condition

I don’t speak about doing things on rollout open… I want some buttons disabled if ‘$.MyGroup01’ doesnt exist in the scene. then auto enabled if ‘$.MyG…

15 years ago
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RE: global condition

thank you guy, I have some work to understand all this will try and Pixel_Monkey, I m really afraid of that freaky evil monkey!

15 years ago
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