I doubt they’ll ever do this as that’d allow for opening the scenes in older versions of Max, which is what Autodesk doesn’t want no matter what they …
I personally doubt this will be possible as .max files are proprietary entities handled by 3ds Max’s routines. It might be possible through SDK, but s…
Thanks a lot, mate! I didn’t realize the /* consequence, my bad. The .children property works fine, but the path gives a bit more flexibility imho. …
I gotta ask. Any news on the blurPython.dlx recompile for x64 as well as Max 2009 x86/x64? Would be so much appretiated! :bowdown:
Thanks a lot vScourge, I really appretiate sharing this with us! :buttrock:
Thank you so much for the DLX, ehulser :buttrock: You’re the man!
Thanks for your input, I really appretiate it! However, I found the solution. I was using a variable that I didn’t assign a UI element in the paramet…
Thanks a lot!! a ze to neresis na maxaree? ani nevim nejak me nenapadlo ptat se na neco takovyho na maxaree.
Thanks a lot! I’m more into SciTE as it is internally used in Max 2008 and also good for mapy and its *.mel definition properties file, plus native P…
Thanks a lot, man. I found the syntax file for UE earlier, but hoped to find a ready SciTE property file as well Ahh, well, what you don’t do yours…
Guys, sorry to interrupt, but, is there any way to get the color coding of MXS into external SciTE? It’d be awesome! I can do it myself through the ….