ah good, we were doing about the same, we always found moves on flat characters worked better if they were done quicker anyway. So if i wanted to buil…
that looks a good system paul. We are constantly developing flat animated systems and in the past have used the material modifer technique. How many t…
does anyone still use them Rich? good point though.
not sure that would work, it is better to screen the objects via the superclass shape and remove them! on deleteSpObj pressed do ( for o in objec…
Seems to be an issue with dotnet in max 2008, Paul, it doesn’t cast native maxscript values to the correct dotnet object, however it works in 2009. be…
hi marco, i’m glad it partially hepled. You are right, a material is not just a string filename – except if it is a simple standard material with the…
hi marco, i have detailed how to do this on my website. There is a sample you can download. I have done this on a label control in the example but …
hi john, i dont think so, showproperties yields these options – .Panel_Min__Ht : float .Panel_Max__Ht : float .Widget_Min__Size : percent .Widget_Ma…
sweet tip, artur :bowdown:
certainly not!
Hi Dan, Not as far as I know. As good as the new editor is, I think the best you can get is to use the plus/minus sign to collapse your functions to …
thanks sami, much better than my answer! I would also just add that a float script gives you the option of using weak referencing too, which is a pow…
in that case, you could use a script controller, and use your wire parameter syntax.
cheers martin!
hi martin, i thought you were doing this to get your custom controls, but i’m glad you resolved it. Keep us updated with your project!