Thank you Jorge, Haarvard, Denis and Klunk for your input, it is great stuff. :bowdown: This solution is much. much better.
Ya, thanks Denis, reckon I should ban myself from trying to think at weekends.
Klunk, Thanks for this, very helpful.
Ack, my bad – its just a focus issue, you need to call MatEditor.Open() before you run the actionman item.
Can anyone verify if this works? I’ve tried this call in 2013, 2014 and 2015 and it returns false with no material window magnified. I’d +1 for a SDK…
Hi Chaps, thanks for all your input. Klunk – For those of us not clear about how to approach the SDK, is this method easily usable? My limit is that…
DaveWortley: It’s not quite as good as the real preview but it’s a lot less lines of code than yours Ha, that’s because someone else did the har…
they’re time values, so (<time>as float)/ticksperframe will cast into the correct format. just as <float> as time does the reverse.
Hi, For a recent WebGL project, I used this … It’s a pretty shocking maxscript but there are some useful functions to study
Sounds like a pain, Johan. I hadn’t had anything like that. Yes the tangent data is solid, it’s scripting interface that’s the problem. But delving in…
Auto-remapping is simple between character rigs that are the same, you just use regex or stringbuilder (dont use MXS – it sucks with string ops) to ch…
Is there any known way to get a good path like from the trackview (including Modified Object) without a lot of hacking? Hi Johan, Without hacking? …
I’ve updated my answer so the context is clearer
global getWellSoon struct healTheWorld ( patient = undefined, ibuProfen = 200, fn takeIbuprofen num:2 = ( if num > 10 then ( messageb…