I think Rob’s moustache looks very smart, although he does look younger on the TechArtists forum. And just to add to what the others have posted, Ka…
thanks johan, i’d missed that thread. damnit, I really do know jack about the new editor.
thanks ofer, i was hoping there was an answer to this one. Maybe we could start an editor customisation thread or something and share any other tips t…
sorry chris, bad pun on my part. I’ll look forward to the UK sub release, this was just what the doctor ordered!
Does this mean the current docs are private?
What a great feature chris, I was thinking about this the other day, as I wanted to stop the massive list of functions being printed to the listener e…
in the code, the line custattributes.add rootnode testdataCa is throwing an error, i had to change to custattributes.add rootnode testdataCaDef …
I see, thanks for that. As most of my stuff is character based – I didn’t know you could store them in the scene root. thanks Johan. Lena – sorry i h…
hi johan, so is this if you want to add CA functions that can be used on a scene level, that stay with the scene, like a persistent global? I have no…
ok, i didnt know if it was a problem when you were assigning to the root node, that’s all. Maybe you could try this to see if it a blanket CA bug. in…
Lena, do you have this issue if you apply the CAdef to an attribute holder modifier?
if you check the service packs/hotfixes for max 2009 it is mentioned in the readme for one of them – i think its SP1
hi lena, are you on max 2009? if so, it’s a bug, the service pack should fix it.
I noticed you linked to me artur from your site, many thanks!
Hi Artur, thanks for sharing. Johan, these are all listed in the dotnet SDK help file also if you needed some bedtime reading. Can I ask why you wo…