lo1
@lo1
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Joined: Feb 14, 2024
Topics: 44 / Replies: 1920
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RE: Tips of working on a large MaxScript projects

The following is the function I’m using, part of a larger framework struct which is loaded at startup. The libraries are cached by name. libraryCach…

9 years ago
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RE: Tips of working on a large MaxScript projects

For inhouse tools I use a system similar to Javascript’s ‘Require’, which lazily loads .ms files, and caches the module in a central location. Thus, …

9 years ago
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RE: Q – Read image EXIF data

This can also be achieved via .NET

9 years ago
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RE: Proper use of using struct in other struct

Please explain why you find this improper in any way. B has a dependency on A. That doesn’t prevent C from having a dependency on A.

9 years ago
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RE: 3dsmax SDK renderer , material preview

Doesn’t make sense to me that you would need to know, I assume max would take care of this automatically. If you want to take a look at an implementat…

9 years ago
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RE: 3dsmax SDK renderer , material preview

Yeah they don’t exactly make it easy to find.

9 years ago
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RE: 3dsmax SDK renderer , material preview

RenderGlobalContext has a boolean field called inMtlEdit, which lets you know if you’re currently rendering a material sample.

9 years ago
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9 years ago
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RE: SDK Light ParamBlock ??

At which part are you stuck? Start with calling GetShadowGenerator on your GenLight object.

9 years ago
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RE: Maxscript – Good place to save ini? and permissions?

For me that path does refer to the 3dsmax folder inside the user directory, is it not always the case?

9 years ago
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RE: colorMan.getColor #background returning wrong color

It is getting gamma corrected. Create your bitmap with gamma:1.0

9 years ago
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RE: Collecting used classes

I can think of how to do it using the SDK: Enumerate all the animatables and for each one save their class in a std::set

9 years ago
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RE: This drives me crazy!!!

Shouldn’t it be button btn1 “Btn” pos:[16,32] width:24 height:24 images:#(i, a, 9, 1, 1, 1, 1) ?

9 years ago
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RE: Can anyone help me cancel this script?

functions run synchronously, which means your UI is not accessible while your code is running. two options: use progressStart and progressEnd. This…

9 years ago
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