In my example, each subarray is a datapair object, consisting of a string which contains the prefix, and an array of nodes. So to get the first node …
( delete objects for s in #(“A_10”, “A_20”, “A_100”, “B_30”, “B_60”, “C_02”, “C_100”, “D_100”, “D_50”, “D_35”) do ( point name:s ) local arr = #() f…
(dotnetclass “System.Windows.Forms.ToolTipIcon”).info is an enum, not an object being created. Or maybe we’ve misunderstood each other.
Why do that? It’s an enumeration
And also keep a reference to ToolTipObj as a rollout local so it doesn’t get GCed away.
I find the rollout timer method cleaner and simpler
except that “job done” will always run after “work done”. There is no way to wait for ‘executeJob’ to finish.
Don’t extract names on every iteration, store names in a separate array SceneMaterials may contain maps, which will throw an exception if you call Get…
resetMaxFile #noPrompt
found it…
I think I remember this dll, someone on this forum made it circa 2009-2010. Anyways, your issues have nothing to do with the viewer, you’re simply not…
It seems you can only start the timer from the UI thread. If you try to call Start() or set Enabled = on from a background thread, the event is never …
Nice to know. The documentation suggests otherwise.
Yes but you still have to create a form for it. A System.Windows.Forms.Timer needs to be associated with a form to run.
I’m sure someone can help you with a better design if you post code which actually represents what you’re trying to do.