Thanks alot, I will be sure to compare that method with XSI’s and will add it to Orionflame’s Chamfer feature one way or another. Thanks again, Light
Hi Media, These sound like neat ideas, but I will have to take a loot at Softimage to see how they work, which I will as soon as possible. Please le…
You can do the same by using Continuous Chamfer feature of Chamfer X. Here is the video showing how it works. Light
Media: Hi. I am aware of both of your suggestions. However, sliding a loop with edgeconstraints isnt what i am looking for. This option does not tak…
You can also use Offset feature of Orionflame which lets you to slide a single edge loop with a specified amount along the surface normals. Light
Hey glad it helped! I will try to write another one using the first technique. Light
Simpliest one: local arr = #(#(“Camera01”, “Camera02”, “Camera03”, “Camera04”), #(#(0, 100), #(101, 200), #(201, 300), #(301, 400))) local theVal …
The best way would be a script that would automatically set current animation range to camera’s animated range. The simpliest way would be to create …
You want the name of the camera to be Camera01 only? Light
You can use this to see if a camera is selected: If (selection.count != 0) and (superClassOf selection[1] == camera) do –STUFF Or do you want to kn…
Richard, Maybe this does what you need: if selection.count != 0 do –STUFF Light
Hey prettyPixel, Very nice code! Light
Here is the break down: Get current edge selection Split It [with undo on] Add new edges to #1 Get face elements of #1 [seperating unconnected elem…
prettyPixel: Unfortunately the conversion into an array is slower. Oh That does not have any importance. I don’t know. With my function the outline…
Blue: Light: Video looks good, interested in your method does it work just as easily with concave selections and looping selections? Thanks al…