LFShade
@lfshade
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Joined: Feb 14, 2024
Topics: 4 / Replies: 172
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RE: Character selector

Okay, here’s what I was thinking. imgTag’s are like a hotspot control – they wait for mouse interaction and perform whatever you place in the appropr…

21 years ago
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RE: Character selector

Check out the imgTag UI control in the Maxscript docs. It’s exactly what you’re looking for:) RH

21 years ago
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RE: how to toggle edged Faces in maxscript ?

I’m afraid not. This has been discussed many times over, and I certainly wish they would simply expose this stuff. The closest thing I’ve seen is th…

21 years ago
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RE: how to toggle edged Faces in maxscript ?

Sorry, but there’s currently no access to this in Maxscript:hmm: RH

21 years ago
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RE: turn off keys for object/bone..

It would be simple enough to swap out controllers – one with the keys, one without. I’m not sure if this would have any nasty side effects, though. …

21 years ago
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RE: Detecting intersection?

Of course Bobo’s answer fits a more comprehensive set of cases. I was only suggesting another way to get at the solution since the described case doe…

21 years ago
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RE: Detecting intersection?

Since you’re not concerned with the off-plane (z) axis, and you’re testing whether the point is within a rectangular area, I’d say your best bet is to…

21 years ago
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RE: Multi selection subdivide

macroScript PolySubDivide category:“Modeling” toolTip:“SubDivide on/off” ( for obj in getCurrentSelection() where classOf obj == Editable_Poly do obj….

21 years ago
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RE: linked instances problem

I haven’t ever looked into CS, so I’m not sure. I think it would be a lot more complicated, though, since cloning an entire heirarchy (especially a c…

21 years ago
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RE: linked instances problem

This is actually the behavior I would expect. You’ll want to explicitly parent D to C by setting $D.parent=$C, that should give you the result you wa…

21 years ago
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RE: BitArray problem.. plz help

That works for me. But it’s not the method that I would most likely use to accomplish this. This would be more direct: polyOp.setEdgeSelection $.ba…

21 years ago
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RE: Instance via script

It’s really simple: instance $ or reference $ RH

21 years ago
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RE: Moving vertex & Soft selection

You have to explicitly move the affected verts when using maxscript. As far as I have been able to determine, this means cycling through all the mesh…

21 years ago
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RE: MAXScript : Script Backupper – beta 0.1

Unfortunately, I don’t think that’s possible. Evaluation is still happening in Max; I switch to Max and hit a key, and whatever I’m working on in th…

21 years ago
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RE: MAXScript : Script Backupper – beta 0.1

That’s fantastic, magicm! But I won’t be using it, because I already have an established workflow that doesn’t rely on Max’s built-in script editor a…

21 years ago
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