LFShade
@lfshade
New Member
Joined: Feb 14, 2024
Topics: 4 / Replies: 172
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RE: link selection to nearest vertex…

I’d be glad to help, but I’m not sure I understand exactly what you need. What do you mean by “linking” an object to a vertex? If you could provide …

21 years ago
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RE: Affect Pivot Only & Rotation…

This might help: fn RotatePivot obj x y z absolute:true = ( — store the object’s position for later p = obj.pos if absolute do ( — store th…

21 years ago
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RE: Fillet Edge Poly tool

It certainly becomes a whole new story when you start dealing with geometry that is more complex than the box-like structure you currently seem to be …

21 years ago
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RE: Fillet Edge Poly tool

Congratulations on your present level of success! When you’re ready to post some code, I’ll be happy to help out in any way that I can:thumbsup: RH

21 years ago
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RE: again new user

Did you notice the MAXSCRIPT RESOURCES sticky topic in this forum? It’s got some links to tutorials, and lots of places to go to check out existing s…

21 years ago
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RE: IsoSplines script

The reason mine still doubled edges was because of a flaw in logic – #(1, 2) == #(1, 2) is false in maxscript. Also, #(1, 2) == #(2, 1) would certain…

21 years ago
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RE: IsoSplines script

I played with your idea a bit to see if I could get around the double-edge obstacle, and here’s what I came up with: — IsoSplines v -0.2 — Streaml…

21 years ago
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RE: what am I doing wrong here?

As Flipped_Normal points out, you are trying to set properties on a number, which has no properties. objPos = obj.pos.controller.x_position should in…

21 years ago
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RE: need help adding a controller in biped (CS)?

I don’t do any work with Bipeds, but try this instead: for obj in selection do ( obj.transform.controller.Biped_SubAnim.controller.BipRotationList.co…

21 years ago
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RE: How to clean the memory ?

Each new callback you add is executed on top of any existing registered callbacks. You need to unregister any callbacks you no longer wish to be call…

21 years ago
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RE: Backup Maxscript??

I don’t understand your first problem – what array are you trying to call? I don’t see any arrays defined in the code sample you posted. As to the l…

21 years ago
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RE: Connecting polys between tree branches

The structure is quite simple, actually. The following function demonstrates how to use recursion to traverse the tree structure in order to build yo…

21 years ago
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RE: Connecting polys between tree branches

You’re trying to create polygons in an empty polymesh that has no verts yet. You’ll need to create the verts before making any polygons. Call meshOp…

21 years ago
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RE: Simple? question about rotations…

Interesting that you never mentioned that in either post:hmm: I’m not sure what your desired result would be. If you only mean to copy the local rot…

21 years ago
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