I see a few typographical errors that would certainly prevent the script from working properly. In your i = 1 to groundgeom.count loop, you are tryin…
You could try filterString with the newline character (” “) and get the resulting array’s .count. Seems like it should work. RH
Getting the ray you need is actually quite simple: mapScreenToWorldRay mouse.pos If it’s a mesh object, an intersectRayEx will work fine. If it’s a…
Rather than calling macros.load in the local script, use fileIn. RH
A note about encryption – I used to do it to hide code that I didn’t consider “ready for the world.” That is, while the code may have been functional…
Try $.convertSelection #Vertex #Edge requireAll:true. The requireAll parameter tells it to only select edges that share the verts in the original sel…
Well since you answered all my PM questions, I guess I should clue you in to my “ingenious idea” What I was thinking of was using vertex flags while …
findItem <array> <value> will return the index of the first item in <array> which matches <value>. RH
Erka2 – Ask and ye shall receive. I have finally taken the time and initiative to (hastily) add edgering capability to LSD. Simply hold down the shi…
Heh! I never noticed it until I saw the full-size pic, but your eyes are closed behind those glasses, aren’t they Bobo? It sure looks that way, anyw…
What would you like it to do? If you just want it to select objects with non-uniform scaling, then this one-liner should work: select (for o in $obj…
my guess would be for color: R, G, B, alpha. I haven’t had a reason to use them yet, though. RH
If I understand the original question correctly, Andreas would like to find the center of each edge individually, not collectively. RH
You’ll have to do it pretty much like you suggest: loop through the edges, get the end verts and average them. It should actually be fairly quick to…
Bobo – since you mentioned theHold, I thought I’d pipe up with a little question. In some testing I did (a long while ago now) to see if I could impr…