Leionaaad                            
                    @leionaaad
                        
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                Joined: Feb 15, 2024
                            
            
			       
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                                        RE: q:script at definted time intervals                                    
                                    
                                perfect. thank you, guys. I used the callbacks.addscript with presave and fileopen options. It works just as I intended. And giving the fact max saves…
                                    17 years ago                                
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                                        RE: q:script at definted time intervals                                    
                                    
                                yes, but I would rather not have anything in the interface, no rollout, no anything. I want to make something that checks periodically all the objects…
                                    17 years ago                                
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                                        RE: Q: list of textures in a scene                                    
                                    
                                I jumped a little early yesterday, Neil blevins’ script didn’t really helped me. Is a good script, but I can’t really understand it. I found <stand…
                                    17 years ago                                
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                                        RE: Q: list of textures in a scene                                    
                                    
                                wow. this was fast…thanks guys.
                                    17 years ago                                
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                                        RE: Q: instances in scene                                    
                                    
                                thanks man, works just fine, pitty I can understand only half of it…
                                    17 years ago                                
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                                        RE: need help for archi render                                    
                                    
                                I looked at the picture yesterday. The problem is partially due to the lighting. It is acceptable at this level, although you can get far better resul…
                                    17 years ago                                
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