I’ve got it working and BOY does it make me happy to see these animations coming together in the sim. I decided to go with the .transform.row1 or row…
It appears the .dir property is already a normalized row3… if I place a point helper so that its in its normal state in world space (no world transfo…
Thats brilliant!!! Thanks! With this I can have them use one point helper for multiple rotation axis…they just select which axis to rotate around…
Ok…I understand how to calculate a vector and how to generate a normalized vector from two points. What if I have a single point helper…and I want to…
Thanks much eek! I’ve gotten it to do what I need now You’re awesome!
Ohhh…I see what thats doing…The rotate script is exactly what I’m looking for, but the scale one is only scaling the transform, its not scaling the ge…
I’m having a hard time understanding which pieces your referring to in your description…Tried to adapt your script to handled arbitrary point scaling …
Figured it out…It was the rollout not having a name in quotes…I gave it a string name and it worked…dang…
I’ve narrowed it down to the fact that its the second on…do thats causing the problem…I get the error on the second one, no matter which one it is…I’v…
Just tried running your script and I get a really weird error… undefined – Error occurred in anonymous codeblock; filename: C:\Program Files\Autodesk…
Thanks Prof420 and eek! I can’t try this yet because I’ve switched from having the pivot as a child to using a pickbutton to select the pivot, and th…
Would <node>.objectOffsetPos do it?
According to those docs…thats the same as the reference coordinate system in the dropdown…which is fine…but what I need is to set the pivot point cent…
Doesn’t seem to work…its performing the rotate and scale, but it seems to be doing it around its own pivot still. Thanks for all the help btw.