lehthanis
@lehthanis
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Joined: Feb 15, 2024
Topics: 26 / Replies: 84
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RE: Interface ideas for animation export?

Someone told me that the AC3D exporter has realtime animation preview…that would be awesome! How would I begin to do something like that?

15 years ago
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Replies: 1
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RE: .pivot or .pos for TriMesh resulting from SnapshotAsMesh

Wow, yeah that gave me lots of success! I’m doing: tmesh = snapshot allobj[i] and at the end I just delete tmesh

15 years ago
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RE: .pivot or .pos for TriMesh resulting from SnapshotAsMesh

ahhh ok…so snapshot versus snapshotasmesh will give me somethign I can work with, but I’ll have to delete it when I’m done with it? I currently don’t…

15 years ago
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RE: in coordsys [matrix3]

Thats exactly what I was looking for! Thank you sooo much! Repped

15 years ago
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RE: in coordsys [matrix3]

Thanks Bobo! So can I still use that to define an arbitrary matrix with a pivot of 0,0,0 that my objects can rotate and scale around? And do I have t…

15 years ago
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RE: in coordsys [matrix3]

Apparently not, because matrix3 is not the same as the point3 system I’ve been using.

15 years ago
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Replies: 5
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RE: Snapshot vs. SnapshotAsMesh (and a thank you)

when I do tmesh = snapshotAsMesh objName it doesn’t create a physical copy in my scene…just in memory, and I don’t have to perform any deletes… Its t…

17 years ago
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Replies: 2
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RE: Pickbutton obj as simplemod parameter?

Worked like a champ…that makes this exporter SOOO much more intuitive. Thanks again.

17 years ago
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RE: Pickbutton obj as simplemod parameter?

I actually got pretty close there…at one point I had tried the association as a #MAXObject, but to no avail…#NODE was the missing link…I’ll give that …

17 years ago
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