lehthanis
@lehthanis
New Member
Joined: Feb 15, 2024
Topics: 26 / Replies: 84
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Replies: 2
Views: 15
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RE: Vertex Normals Problem.

I’ve come to find that my biggest problem is indexing the vertices. I need a way to organize the vertices that I loop through and build the indices a…

14 years ago
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RE: Vertex Normals Problem.

Sorry about all the confusion there in my replies…I was on my phone and out and about…the “You mean my code? Or a xplane model or a max file?” reply w…

14 years ago
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RE: Vertex Normals Problem.

You mean my code? Or a xplane model or a max file? Edit, wow denisT just saw your post…I’ll have to digest it and let ya know…awesome…are you specific…

14 years ago
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RE: Vertex Normals Problem.

I posted a link above and an excerpt from the specs of the format I’m trying to export to. I think the sample code you posted is the right direction …

14 years ago
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RE: Vertex Normals Problem.

If nobody can help me, can someone at least point me to some resource where I can learn how smooth groups and normals in a mesh are structured and how…

14 years ago
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RE: Vertex Normals Problem.

Anybody have any ideas on whats wrong with my most recent code posting? If I can figure out this normals/smooth group issue, I’ll be set.

14 years ago
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RE: Vertex Normals Problem.

that’s why I’m confused. I’m not getting the normals are wrong length error anymore. So I assume the normals are right now. But I’m no longer seeing a…

14 years ago
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RE: Vertex Normals Problem.

I figured this much out…Using the code below, I get no more errors about the normals being the wrong length…so they must be normalized…only problem is…

14 years ago
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RE: Vertex Normals Problem.

So do I use meshOp.getFaceRNormals instead of getNormal? And if so, since it returns all three vertices, whats the best way to implement it in the ab…

14 years ago
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RE: Vertex Normals Problem.

I didn’t find a single one that added up to 1. Is there another way to get vertex normals that are actually normalized to 1 and that actually represe…

14 years ago
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RE: Vertex Normals Problem.

I just added them up…and they mostly do NOT add up to 1. So is there some other kind of conversion I have to do to get them to be normalized?

14 years ago
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RE: Vertex Normals Problem.

That’s why I’m confused! According to the file format I’m exporting too…smoothing comes from vertex normals…are max’s smooth groups vertex based? Coul…

14 years ago
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