LasseSundJohansen
@lassesundjohansen
New Member
Joined: Feb 15, 2024
Topics: 8 / Replies: 9
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RE: Exporting using .net

Looks like it did the trick, thanks

11 years ago
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RE: Custom exporter for morphing information

>>first of all you don’t need to collapse the stack. you can get all mesh data using node’s mesh property which is a current state of mesh. Sho…

12 years ago
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RE: Custom exporter for morphing information

I would like to put custom data on the keys found under a property controller, e.g.: object.position.controller.keys[1].customData = “QWERTY” My ide…

12 years ago
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RE: Custom exporter for morphing information

Seems you are quite a shark on the topic, would you know if it is possible to attach userdata to a key. I want to put some user data on a key and mark…

12 years ago
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RE: Custom exporter for morphing information

Thanks for the fast reply, it works wonderfully with the mesh property… Regarding deformation, I guess I have to output in-between keys…

12 years ago
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RE: How to resetScale on all geometries in scene

That did the Trick. Thanks a lot. It is kind of wierd that resetscale is not allowed while resetxform is. The cool thing is that what I really wanted …

17 years ago
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18 years ago
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RE: obj import, please help

Depending on the environment you are doing this in, a solution would be to overwrite the obj importer settings file before entering importing. In 3dsm…

18 years ago
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