Largo39
@largo39
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Joined: Feb 15, 2024
Topics: 1 / Replies: 13
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RE: Script Question (mainly for bobo)

perhaps the “in” is a type of variable which has a set numerical limit (probably defined by how many verticies, considering the max particles i could …

20 years ago
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RE: Script Question (mainly for bobo)

hmm, unfortunetly it does NOT like spawning new particles fromt eh geometry ah well, thats something that ill just have to mess around with to see if…

20 years ago
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RE: Script Question (mainly for bobo)

count part solved… in this code of the script operator on Proceed pCont do ( count = pCont.NumParticles() if count != 0 then ( for i = 1 to count do…

20 years ago
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RE: Script Question (mainly for bobo)

well, the way to solve the whole thing about all the particles not reseting, just run it through once (i had with with autokeyframe on, may not be nec…

20 years ago
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RE: Script Question (mainly for bobo)

alright, figured out why it all collapsing, it has to do with your TM_reset, it starts out undefined andt hus its resetting everything. however, i DO …

20 years ago
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RE: Script Question (mainly for bobo)

hmm, alrighty… messed with things, got a couple of errors. first of all, what i did was set your array to fragments instead of boxes so taht it would…

20 years ago
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RE: Script Question (mainly for bobo)

hmm, well, it did link if i put the operatore in the source, but… still to no avail.

20 years ago
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RE: Script Question (mainly for bobo)

tried giving texture, making object channel 1, no effect. in one of the posts you said have the global be the script operator than 2nd event be the b…

20 years ago
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RE: Script Question (mainly for bobo)

erm, hmm, still need more help. just restarted working on this (moved) and right now i have a 5X5X5 array of boxes with the moving deflector to try an…

20 years ago
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RE: Script Question (mainly for bobo)

alright, ill try it tonight, really need to start learning maxscript, maybe after i finish this anim… hmm… “scrub the timeline” as in… just move the …

20 years ago
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RE: Script Question (mainly for bobo)

of coursse, even if i modified the script correctly… the materials are still reset when things start to move (ie: when the deflector hits them they mo…

20 years ago
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RE: Script Question (mainly for bobo)

oh wait, can i assign unique ids to the objects and materials and have the particle inherit the ID from the object and thus get that material?

20 years ago
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RE: New script : simi ( select similar )

um, i installed it, found the DQ file in my macro-scripts… but i can’t run it. when i do “run script” nothing happenns, and i can’t seem to find thta …

20 years ago
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