lanimal
@lanimal
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Joined: Feb 15, 2024
Topics: 8 / Replies: 61
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RE: how to get node properties from external .max fie

A simple solution would be to give all your coworker a script that create a callback that write the metadata on each save. callbacks.addScript #fileP…

10 years ago
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RE: unwrap_uvw getSelectedVertices errors

A little piece of advice that could avoid you from rewriting all your code. (like I did) All unwrap command work on one node! Check getSelectedVertice…

10 years ago
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RE: When impossible becomes possible… (continue)

Still don’t see where it’s heading but really curious about the result… Will your solution involve keyframe creation and compensate transform offset a…

11 years ago
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RE: Create a chain of bones from a spline

You can still had intermediate pivot like for roll front and back… But having additional controller for toesRotation and heelRotation is a pain to ani…

11 years ago
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RE: Create a chain of bones from a spline

You seems to tell that reverse foot make leg “clap”… right? I’m rigging and animating my character and that’s true you have to spend some time at the …

11 years ago
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RE: polyop.getFaceSelection or is my matrix math wrong

polyObj = selection[1] ia_theFaces = (polyop.getFaceSelection polyObj as array) p3_totalFaceNormal = [0,0,0] for i in ia_theFaces do ( p3_totalFaceN…

11 years ago
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RE: string mysticism

In a string ” ” represent a tab you have to double slash like that”\ ” pathendstring = “\\3d_table\ able_brio.max” search for special characters

11 years ago
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RE: C# Activator problem

what i didn’t understand was in wich case you would have to override default binder. But since i never had to use invoke menber or invoke method, I’m …

11 years ago
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RE: C# Activator problem

Thanks Denis! Always there to save the day! I didn’t understand the binder part at first and I hope i will never have to write one. Didn’t actually…

11 years ago
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RE: C# Activator problem

Here’s a snippet to play with, sorry for the imprecision! The method i want to use is: .<System.Object>CreateInstance <System.String>type…

11 years ago
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RE: How to make sub-materials unique?

I just tried and it works, for what I understand it only assign a unique name. It doesn’t break the instance link for this material.

11 years ago
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RE: Matrix Math (align to end poly)

in the tubeTM line just add 30 to vector.y in TransMatrix (the half of platform length) tubeTM = RotateYMatrix(90)*TransMatrix[-10,30+offset,0]*platf…

12 years ago
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RE: Matrix Math (align to end poly)

I add a little time to do that. plugin simpleObject EndGeo name:”End Geo” category:”Standard Primitives” classID:#(0x18833286, 0x19270aeb) ( param…

12 years ago
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