lamer3d
@lamer3d
New Member
Joined: Feb 15, 2024
Topics: 4 / Replies: 4
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RE: Strange behavior of RayMeshGridIntersect

Yes, I know about this method, but I actually needed smoothed normal exactly in the hit point, otherwise the resulting splines would be choppy. I don’…

9 years ago
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RE: Strange behavior of RayMeshGridIntersect

Indeed I can! I am working with hair and fur now, so I decided to use spline drawing tool to paint hair guides. The problem is – they are laying on…

9 years ago
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RE: Strange behavior of RayMeshGridIntersect

Well, that’s sad. Can you recommend another way of doing that? Basically, I need to find closest polygon to arbitrary point in space, along with its n…

9 years ago
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RE: Strange behavior of RayMeshGridIntersect

Guys, thanks for your replies. Unfortunately, playing with grid size changed nothing. I tried setting it from 1 to 1000, and results are same.

9 years ago
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