Kramsurfer
@kramsurfer
New Member
Joined: Feb 14, 2024
Topics: 23 / Replies: 352
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RE: How to Rotate faces in Editable Poly

Wow… the rotate command doesn’t work… BS… You’ll have to find the all the verts that comprise the face, compute the center and rotate them the ol’ fas…

17 years ago
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RE: How to access VRay-VFB?

Yeah, you have to have set the save filetype to initialize the max buffer before the render call… with that said saving to “every channel enabled RPF’…

17 years ago
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RE: How to access VRay-VFB?

Anton and I have talked about this… here’s a quick hack that saves it local… plugin renderEffect SaveFromVFB name:”Save Last Vray Image” classID:…

17 years ago
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RE: may be looks silly but have to ask it!!

You may wish to get a beginners book, or search the web, on Visual Basic and D/L microsoft’s Visual Basic Express. After learning UI’s and creating s…

17 years ago
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RE: may be looks silly but have to ask it!!

Number 2 on this page of definitions…

17 years ago
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RE: Unable to get group name?

This returns an array of the top most group(s) selected… function ReturnTopSelectedGroups = ( local SelGroupHeads =#() local tnGroupHeads = for SelO…

17 years ago
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RE: Removing variables from memory?

Rollouts are similar to structures, but you can get inside them by just using the rollout name as a “class” reference… Local vars inside can be utiliz…

17 years ago
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RE: Xref Scene override material/properties

What do you mean by “have references in?” Do you have X-ref objects or a nested xref-Scene that you are then X-ref’n? Setup: “Nine Boxes.max” xref’d …

17 years ago
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RE: Xref Scene override material/properties

If you’re using Vray, check out the multiMatteElement, it does just that for MaterialID’s or Gbuffer Id’s… no Material changes required… it’s F’n Swee…

17 years ago
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RE: Xref Scene override material/properties

I have an non-renderable object in the scene and when our scene manager sees that object, it puts the callback in “persistently” before submittal, the…

17 years ago
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RE: Xref Scene override material/properties

I have it as a #filePostOpen callback for network rendering, but I’m sure the #prerender would work too… And you’ll want to define one material to a v…

17 years ago
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RE: Xref Scene override material/properties

I xref Scene’d a max file with 9 boxes in it… then in the listener… tnXref = xrefs.getXRefFile 1 XRefScene:”Nine_Boxes.max” tnXref.tree.children #ch…

17 years ago
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RE: Finding which Render a job was sent to

Thanks for that info about the large stills rendering in Deadline, never tried that… We do primary Animations, and occassionally a huge still the cl…

17 years ago
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RE: Finding which Render a job was sent to

What Version of Max and BB? Below is just some lines I typed in the listener… and the responses… I already had a connected BB manager in FSM_Connecte…

17 years ago
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RE: netrender system exception

I could give you the advice I was given from the AD help desk… buy a third party render managment solution… ( we’ve over 80 render nodes. ) We’re stil…

17 years ago
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