Kramsurfer
@kramsurfer
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Joined: Feb 14, 2024
Topics: 23 / Replies: 352
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RE: Scripted Helper Plugin – DisplayMesh

I’ve found extending the dummy does respect the wireColor Attribute. That’s where I am right now and I can adjust the wireColor no problem… Here’s t…

17 years ago
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RE: Scripted Helper Plugin – DisplayMesh

Okay, now I feel the need to write a point helper than is really a simpleObject class plugin… Am I sick??? Great point about the wire color and rende…

17 years ago
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RE: Scripted Helper Plugin – DisplayMesh

ha ha… yeah, it’ll fit in well with my, “User Error Not Permitted!” startup screen… or the “Chair to Keyboard Interface Error.” dialogs I use…

17 years ago
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RE: Scripted Helper Plugin – DisplayMesh

Yeah, but all the editable properties come up on top of the CA… Could be confusing to the user if it get’s collapsed and looks different than when i…

17 years ago
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RE: Scripted Helper Plugin – DisplayMesh

Okay, I have it all working in a SimpleObject, but I collapse it and the UI goes away and I have an editible mesh with the parameters still intact, bu…

17 years ago
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RE: Scripted Helper Plugin – DisplayMesh

Wow…tested that… 100 times slower is a generous estimate (10,000 of the above helper makes your scene impossible to rotate! ) I don’t see a scene…

17 years ago
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RE: Scripted Helper Plugin – DisplayMesh

Ahhh. The old ( createInstance Plane).mesh trick… It wouldn’t let me “createInstance mesh” and I tried ( creatInstance Box ) and took the mesh fro…

17 years ago
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RE: Display progress on standard render progress dialog

I was looking at DialogMonitorOPS stuff, from an example you posted about canceling the render on another thread, but it would’ve taken me a good long…

17 years ago
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RE: Display progress on standard render progress dialog

Network rendering, the standard UI is minimized hence the ProgessBar isn’t initalized… plus I’m just trying to keep it clean… I currently have a seper…

17 years ago
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RE: problem with netRender

Usually when rendering non-current session max files, you want to use the 3dsmaxcmd.exe option to submit it… documenation on this technique can be fou…

17 years ago
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RE: problem with netRender

I assume the variable “someFilename” has a filepath to a valid maxfile… right? I’ve not used the submittal command this way, try removing “file:some…

17 years ago
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RE: Bitmap rotated objects

What do you mean by “the Value of a bitmap?” A RGB bitmap has three values for every pixel, you need to consolidate it down to one rotation? You cou…

17 years ago
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RE: Pre-Render Callback Halting for user input

f’n sweet… I’m definitely stowing that snibit away… thanks…

17 years ago
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