I think no. I just set the transformation in the same manner as I get them. Do I have to set them in parent mode?
Hei denis, I’m sorry for your auto-skin tools and thus your question seems to be rethorical, I’d like to add that I don’t think you’re a bad coder ….
Hurray New version 0.060 There are a couple of new features like import / export for regions and custom bone objects may be used… Good night.
Hi, yes you can use the script with another script. And yes, the automatic region-finding mode of the script is able to find the closest point to the…
Allright, so here we go with the latest version. Though the UI might look similar to the previous version I did some coding work to fix the improper “…
Ahm… interesting question. Honestly, I have currently no idea how to implement such a topology method. Any suggestions? What I could easily implement …
New year, new version Autoweight 0.055 is available. Click here to go the scriptspot-page to donwload the current version. Click here to read about…
Just in case some of you downloaded it on Sunday, tested it with CAT and got pretty upset about the poor functionality… please donwload it again and t…
Oh I see what you mean. Cool ideas. I think some of them might be easy to implement, others might need some time especially cause I have to figure out…
Oh no, he found it out Yeah, you’re right. Basically I wanted to use the atlas – coloring method when I started back in 2009 but Max didn’t support …
I have the impression that I did something like this before, but can’t remember why I didn’t include it. Should give it a try.
Thank you very much Kameleon! I’ve been searching the whole night on a posting explaining how I might get that freaking mzp to work. The posting was …
Of course it is. The easiest way to explain this is if you’d think of the way you’d normally skin a character. You wouldn’t start with the pinky. You…
Good question. Actually when I was trying this I didn’t recognize. There were HubObjects too. So I seemed to get the wrong hierachy. To fix this, I …