Klvnk
@klvnk
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Joined: Feb 14, 2024
Topics: 50 / Replies: 1212
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RE: There is not Spline3D Type in "enum ParamType"

what happens if you add updateShape $ to your script ?

3 years ago
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RE: There is not Spline3D Type in "enum ParamType"

is the node valid in the debugger ? … this works for me void SetNode(INode* node) { if (node) { TCHAR* n = node->GetName(); Object*…

3 years ago
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RE: There is not Spline3D Type in "enum ParamType"

What I was trying to lead you down is, there are no types for dealing with Spline Shapes in Maxscript other than the Node It’s self… So the type you …

3 years ago
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RE: There is not Spline3D Type in "enum ParamType"

again what would you expect to pass to the function in MaxScript ?

3 years ago
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RE: There is not Spline3D Type in "enum ParamType"

probably because there’s no Spline3D type in MXS. Work out what you would expect to pass to this function in maxscript and go from there.

3 years ago
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RE: $.controller.position not equal $.position

set the reference coordinate drop down menu on the main toolbar to Parent ?

3 years ago
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RE: (C++) GetValue

this should handle the CA’s ICustAttribContainer* cc = anim->GetCustAttribContainer(); if(cc) { int num_attribs = cc->GetNumCust…

3 years ago
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RE: Create SimpleObject2 class in Utility Plugin's project and make 3d max detect it

and it’s ClassDesc is being exported from the LibClassDesc function ?

3 years ago
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RE: How to Outline Line/Splineshap

“best” In it is best suited to a modifier. It’s a pretty simple implementation use nspline.cpp (maxsdk\samples\modifiers) as the basis and using the …

3 years ago
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RE: How to Outline Line/Splineshap

Yes it’s possible, but probably not get the result you expect. That is it will (and can) only have a effect on the base object. If you want it to effe…

3 years ago
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RE: How to Outline Line/Splineshap

don’ t do it that way (using the command mode) have a look in the file maxsdk/samples/modifiers/editpatch/editspl.cpp there you will find the source c…

3 years ago
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RE: substituteString Ignore Case or Regex Replace?

also other text editors are available

3 years ago
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RE: Gradient bitmap

in_out_as_bezier.jpg701x627 46.8 KB this is the ease in out curve (for gradient ramp) as a 3 point bezier (couldn’t find a solution for 2 ) if a…

3 years ago
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RE: Gradient bitmap

the ease in function is fn ease_in t = pow t 1.5 some strange math for the ease_out fn ease_out t = if t == 0 then 0 else (pow t 1.61)/t no exact…

3 years ago
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3 years ago
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