Klvnk
@klvnk
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Joined: Feb 14, 2024
Topics: 50 / Replies: 1212
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RE: Create,use and delete a biped causes corruption of max scene

i tried delete objects instead of the delete tempBip above and it seams to work fine. failing that have you tried using resetMaxFile #noPrompt …

11 years ago
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RE: Useful mxs sdk extension functions

how does it extend mxs and whats wrong with node.modifiers[1].enabled = false ?

11 years ago
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RE: Useful mxs sdk extension functions

thanks denis though probably not best to use it though :shrug: as “anims” seem to hang around even after a reset or the node they are attached to ha…

11 years ago
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RE: Useful mxs sdk extension functions

in a similar fashion, all animated leaf controllers

11 years ago
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RE: Useful mxs sdk extension functions

every little bit helps, though it’s not all about speed I like to keep functions in an mxs dlx easy to maintain and debug… keeps your mxs really real…

11 years ago
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RE: Useful mxs sdk extension functions

improves it by 2 mxs nodes:1000 mats:1000 time:39 memory:157260L still 20x slower

11 years ago
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RE: Useful mxs sdk extension functions

i get mxs nodes:1000 mats:1000 time:79 memory:157260L sdk nodes:1000 mats:1000 time:2 memory:108L seems pretty conclusive

11 years ago
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RE: Useful mxs sdk extension functions

return a unique array of all assigned materials uses the max stl allocator found previously on this thread though should be pretty easy to port to Ta…

11 years ago
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RE: Useful mxs sdk extension functions

eh ? there’s already a perfectly good collapse stack routines exposed to mxs :shrug:

11 years ago
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RE: stop using maxscript: a dead language

I’m a big fan of mxs, but recently I’ve been porting a lot of my maxscript tools to c++… the initial overhead is quite high (creating a sdk project th…

11 years ago
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RE: After add mod CollapseObject() stack? C++

you can save yourself an awful lot of questions/time by using visual studios very excellent find in files feature (the binoculars on a folder icon on …

11 years ago
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RE: After add mod CollapseObject() stack? C++

from the samples, something you may be able to use void TreeViewUtil::Collapse(INode *node) { ICustAttribCollapseManager * iCM = ICustAttribCollap…

11 years ago
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RE: Configuring Visual Studio for the SDK?

quick google suggest your picking up vc9 directories Open up Property Manager, if you selected the VC configuration then it should be on the left a…

11 years ago
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RE: GetSaveFileName C++, but folder

virtual bool Interface9:: DoMaxBrowseForFolder

11 years ago
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RE: Change SuperClass C++

he wants it on the “front” create page making it a helper means its towards the back. but yes it probably should be a helper

11 years ago
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