Ctrl+Z ???
teapot = execute “$Teapot00” will select and set the variable if it exists in the scene and a = execute “$Teapot*” will create an array of all nod…
Interface::CloneNodes ?
this some very old code I used to check to see is a segment was going to be optimized, i get the polyline directly now so don’t need to know anymore. …
a combined PRS constraint ?
found this lovely variable name while looking through epoly stuff klugeToFixWM_CUSTEDIT_ENTEROnEnterFaceLevel = true; even though extremely verbose…
traditionaly you handle both triobject and polyobject seperately and other types are converted to triobject then passed to the pipeline, but yes you c…
code a modifier called multislice
not use a modifier, implement as a modifier!
I’m erring on the side of automatic, but there is something to be said for “complete scenes” as it were where all files use the same export process. T…
[b] Is there a reason not to make scripted plugins? [/b]perhaps because it’s just as easy to make compiled plugins. also scripted plugins have a f…