looking at the sdk source code, I imagine the angleaxis to quaterion conversion normalizes the input axis first… void AxisAngleQuat(const Point3 &a…
this gives the correct result def_visible_primitive(QuatToMatrix3, “QuatToMatrix3”); Value* QuatToMatrix3_cf(Value **arg_list, int count) { che…
looking in the sdk probably angaxis to quat quat to matrix3 from deflect.cpp axis = axis – Point3(0.5f,0.5f,0.5f); float lsq = LengthSquared(bnor…
this is how i do it… class INodeEnum { public: virtual BOOL proc(INode *node) = 0; virtual ~INodeEnum() {} }; typedef BOOL (*GetObjectTypeF…
yes when you by “ui” you want it to work in the command panel but in it’s own window it’s just another windows “window”
I ask this question because I saw many image galleries that are heavy in 3dsmax, especially when they open big images, while the exe from the link I g…
depends what your used to yes but it’s not for the faint hearted and btw I hate this new forum interface it’s shit… I led with a quote so it decided …
what about viewport.DispBkgImage = true; completeRedraw();
i found what I was looking for
I was interested to see how this would be done via the sdk, I’m still none the wiser, no examples and rubbish reference and an array of convoluted abs…
you can test against the menu item title for all items in the menu but that has the same issues if the user has added his own menu with the same title…
this will get the menu unless other things have been added after the “convert to” fn GetConvertToMenu = ( qm = menuMan.findQuadMenu “Default…
the as Integer64 isn’t needed btw bscrctable3=#(0L 0x77073096L, 0xEE0E612CL, 0x990951BAL,0x076DC419L) should do
yep I wasn’t really looking though 2567524794L * 2 gives the correct answer 0x990951BA as Integer64 = 2567524864 looks mxs is converting 0x990…
0x990951BA as Integer64 = 2567524864L which is correct ?/