I know it’s no help but i gave up developing for MNMesh in the sdk as it was too flakey and unreliable.
your script doesn’t match the c++ function (no node)
try (destroydialog dialog) catch() rollout dialog “test” width:150 ( local type = 1 button btn “OK” button btn2 “Sync” dropdownlist list items:…
there’s the comsrv project in the SDK you could look at. theres also OLE automation … install it (there’s instructions in mxs help) run the followin…
a new mesh gen without splines fn gen_mesh2 sides r1 offset = ( local nverts = sides * 2; local nfaces = sides * 2; mobj = mesh numverts…
post the code and I’ll see what the result is… but this is a bit similar… make_convex.jpg1276x790 93.3 KB
try it and see. then we can compare it to what I came up with and see if a I reinvented the wheel without realizing
yep brain fart
a more random gen function fn gen_mesh numpts steps = ( star_shp = star radius1:50 radius2:20 fillet1:7.5 fillet2:7.5 numPoints:numpts steps:steps…
you need to add gup.lib bmm.lib to your linker::Input::Additional Dependencies, there may be others you are missing
are you looking for a universal solution ie find any faces inside any mesh or the special case of finding faces inside a sphere of radius R ?
is this a paying gig ?