Klunk1
@klunk1
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Joined: Feb 14, 2024
Topics: 34 / Replies: 650
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RE: Select group cameras?

yes and no, you can collect all camera’s in a group with something like groupcams = for i in $Group01.children where isKindOf i camera collect i if …

11 years ago
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RE: Matrix3 to matrix 4×4

i posted a pretty simple conversion manager if you need to work in other systems

11 years ago
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RE: maxscript/dotnet: rightclick menu in listview

i use the following construct for right click context menus struct lv_context_menu ( fn SelectObj sender arg = ( lv = sender.Parent.SourceCo…

11 years ago
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RE: [SDK] Crash after object creation

your original code crashed max every time for me.

11 years ago
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RE: [SDK] Crash after object creation

what happens if you move the object creation code into the plugin constructor. no issues if you create via the constructor like this bakePlugin::bak…

11 years ago
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RE: [SDK] Crash after object creation

I don’t think it’s best practice to add a new object in that manner, every time you switch back and forth to the utility panel with this utility runni…

11 years ago
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RE: Scripted Plugin trimesh properties

yep that fixed it, thanks denis nice to have that option again

11 years ago
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RE: Scripted Plugin trimesh properties

still throws an error when it get to c = ui_profile.curves[1]

11 years ago
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RE: Scripted Plugin trimesh properties

if we take your screwexample it errors if you try and create it with screw()

11 years ago
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RE: Scripted Plugin trimesh properties

using the maxobject/bezier curve data parameter is a nice touch as it mirrors the curvecontrol curves nicely but I couldn’t get it to create an instan…

11 years ago
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RE: Scripted Plugin trimesh properties

and it will be super cool to add round corners as an option variable sided picture frame/ or a lathed version would probably be best approach or a…

11 years ago
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RE: Scripted Plugin trimesh properties

i don’t tend to worry too much about performance as I tend to use scripted plugins as quick turn around prototyping for the sdk that’s why I tend to u…

11 years ago
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RE: Scripted Plugin trimesh properties

as I said on a previous thread it’s sometimes easier creating the mesh you want from scratch than trying to bend an existing mesh to your will. Cuttin…

11 years ago
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RE: Scripted Plugin trimesh properties

there’s no difference practically between a trimesh and an editable mesh. from the mxs help. [left] The properties and methods described in this …

11 years ago
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RE: Scripted Plugin trimesh properties

is this for the picture frame building script ?

11 years ago
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