Klunk1
@klunk1
New Member
Joined: Feb 14, 2024
Topics: 34 / Replies: 650
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RE: Creating MAXScript DLX function… HELP

you probably need to post the entire function code so we can see what you are doing but I don’t think using this is a goer the node should be passed a…

12 years ago
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RE: Mini-challenge #7 (mxs only)

i’ve showed several times on this forum how ‘smart’ algorithm can beat ‘low level programming’. just understand that 90% of max was written at the …

12 years ago
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RE: Detect maximized viewport

it’s exposed to the sdk, if you have mxs extension sdk project the following will expose it to mxs… //***********************************************…

12 years ago
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RE: Python 4 Max 2014

they can’t even be bothered to document what they’ve got and they’re working on stuff like this, hopeless. :banghead:

12 years ago
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RE: Where do I find the class ID parameters for a type?

not sure what you mean but in the sdk to get the “true” class id go from the object, so from an INode… node->GetObjectRef()->ClassID(); no…

12 years ago
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RE: Where do I find the class ID parameters for a type?

most but not all are listed in plugapi.h which is also documented in the help

12 years ago
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RE: re-compiling Blurs TransformCache for 2013

what version of visual c++ are you using ?

12 years ago
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RE: re-compiling Blurs TransformCache for 2013

try casting it… (TCHAR *)filename.data()

12 years ago
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RE: re-compiling Blurs TransformCache for 2013

you could try changing… filename to filename.data() in the call to writecache

12 years ago
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RE: isClassCreatable??

This property returning true does not guarantee that the class is really creatable class ! don’t you just love stuff like that, and whats the betti…

12 years ago
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RE: How do I get the number of edges in a "Mesh"?

for a mesh… numedges = 3 * numfaces;

12 years ago
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RE: texture atlasing tools

theres some old stuff from Nvidia herethat can collect the texture into a single atlas map. Though the whole atlas creation from within max is a non-t…

12 years ago
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RE: texture atlasing tools

eh ? whats wrong with the standard UVW Xform modifier ?

12 years ago
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RE: getEdgeSelection for editable mesh has no working

$.selectededges or $.selectededges as bitarray

12 years ago
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