With the birthscript you spawn a block of say 10x10x10 particels. (distance between them is givien by objectsize) Then you detect whitch particle are …
For placing my flags in rows and column i used nested for loops. The offset is given by your scattered object width and length.
I animated laying flags in rooms with different shape. Therefore i choosed PFlow with BirthScript. This way you can simply do your terrain.
Thanks for Reply, I build a nice MaxScript only slove using persistent global variable in the Precalc Job and a Callback mechanism. function getting…
Here i got the setup for you. The Script i used to easy skin an object to any deformer mesh was included in “Advanced Cloth Workshop by Paul Hormis” c…
You can SkinWrap your Bridgemodel to a plane with the exact length/width and subdivision and pathdeform that plane. Then the Top details should stick …
Hi Gravey, The Script craches when updating the XRefScenes. It will be called as PreRender Script. @Renderfarm, yes i know that. Its for VRay distri…
Thats great, very thx for your answere. “apropos” is a superb help.
Hi there, i just found this thread as i searched for “preRenderScript”. I wonder if the “Execute Locally (Ignored by Network Rendering)” checkbox is …
I would build the struture with some scriptloops at once and keyframe the visibility over time.
Zbuffer, your code works well, but i got suck in some strange behavior. ( FB = box () EM = edit_Poly() addModifier FB EM max modify mode modPane…
Very thanks for you answers. Ill test this soon.