kimgar
@kimgar
New Member
Joined: Feb 15, 2024
Topics: 4 / Replies: 21
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RE: meshop.attach condenseMat syntax

i am out of luck, feeding objects to the attach button interface doesn’t seem to work, at least not with my wild guesses : select $Box01 meshOps.sta…

15 years ago
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RE: meshop.attach condenseMat syntax

hmmm, i tested your script, and the good news is that it works like a charm on a small scale, the bad news is that with millions of polys and thousand…

15 years ago
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RE: meshop.attach condenseMat syntax

fantastic! thank you HornBerger! that the material id’s are condensed does not matter so much, i can always store that multisub and reapply it. but i…

15 years ago
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RE: meshop.attach condenseMat syntax

hi Lena! and thanks for replying, it helps a lot to know that i’m not the only one with issues. not sure how i missed your thread on this, i guess it …

15 years ago
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RE: meshop.attach condenseMat syntax

is there a way at all to use meshop.attach and still have ID’s and materials intact?

15 years ago
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RE: meshop.attach condenseMat syntax

i thought i found a workaround by using convertTo nodes[1] PolyMeshObject nodes[1].EditablePoly.attach nodes[2] nodes[1] this leaves ID’s …

15 years ago
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RE: meshop.attach condenseMat syntax

it’s messing up ID’s and condensing materials, aaarhhh… any ideas?

15 years ago
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RE: meshop.attach condenseMat syntax

almost meshop.attach nodes[1] nodes[i] attachMat:#neither

15 years ago
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Replies: 14
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RE: References and material ID's

this is when it gets weird, there is definately no modifiers present. running your script replacing references, and mine slowly adding and deleting a …

15 years ago
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RE: References and material ID's

wow, the speed! your script is brilliant and lightning fast! the issue is still the same though, even though all references looks to be effectively …

15 years ago
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RE: References and material ID's

my friend, this will be a good day at work! checking this out now, i’ll learn a lot from this, thank you!

15 years ago
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RE: References and material ID's

mmm, oookeeey, if i run my script twice or more (adding and deleting modifiers), setID will work, but it is ofcourse taking ages

15 years ago
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RE: References and material ID's

sorry, i might be complicating things, basically i wanted to convert a reference to an instance, so that i can use setFaceMatID. manually this works …

15 years ago
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