So a previous version of the tool I made/ DLL as well, works… compiled the same way. But it’s using an older version of Dotnet, and I can’t change my…
You mean just $.name or selection[1].name ?
Agreed. I’ll say thank you again to everyone who has helped me through the years. I’ve learned a lot. I couldn’t have done a lot of things without …
I think it’s part of the new UV Window/Settings in Max 2018 +
Yeah, that was not a good way to do it. But basically, using modPanel.getModifierIndex, won’t work if the user has the base EditablePoly object selec…
Ah yes… Yeah, that is another option. :buttrock: I could do that as well. The cleaner the method, the better though. Unless that’s a better way …
Yeah. But the detected snap mesh for some reason doesn’t return / say it’s in a container. But the way I have it now is fine. Makes it a little les…
I just decided to have the user select objects in order of how they want them to align/be processed, and then also get the snap mesh/object like I was…
The UI is a mess in general. Many bugs and issues I’ve seen. I stopped using it at work for now and went back to 2016, while I can.
The code I am using is this, which I think I maybe got from this forum. I think I used this, since another method was grabbing the wrong object if ins…
Hmmm… I am currently testing stuff using a Scene Hold operation, and restoring that. So in that case, I think it is always holding then? In my case,…