I think if you are going to share a page with only a few dozen very hard to read and understand math formuals, you may as well not share it on this fo…
works for me: for each in mesh.faces do ( setFaceSmoothGroup mesh each.index 1 )
or: append <listbox>.items txt <listbox>.items = <listbox>.items -Kees
You cannot compile max8 plugins with Visual Studio 2005. Only Max9… -Kees
It is in the known-issues document that ships with 3dsmax 9. Autodesk apparently did not feel this bug was serious enough to fix before shipping max 9…
No need to loop anybodies tracks for this one: noiseConts = #() join noiseConts (getClassInstances position_noise) join noiseConts (getClassInstance…
Oh its actually called: “ExecuteMAXScriptScript” My bad… -Kees
The executeMaxscriptCommand I found in a header somewhere. I think its not documented…but it works well. -Kees
‘ExecuteMaxscriptCommand’ will allow you to run anything like your would normally do inside maxscript. So: FPValue retVal; ExecuteMaxscriptCommand (…
Meta, You should see titlebars for each node and subtle shadows around each node. Also when you hover over a node that is below another, it should po…
Sounds like you forget to set the object Validity. So max is thinking the object is valid forever, where really it should be valid for the range where…
MasterBercon, You can’t supply an ‘undefined’ to remove the controller? If the plugin is properly written (not all in max are I have noticed) then th…
Hi Rune, The ‘workspace navigator’ is on my own wishlist for helium as well, hope to supply that sometime in the near future. ttyl, -Kees
Why will it be better? C# is slower then c++ (depending on what you do). So I’m not sure if it would be better. It will be easier…that’s true. -Kees
For the first video. you can do a FDD world space deformer and have it lookat the camera (to do similar screen space deformation). -Kees