hey, Puppetshop has a Biped 2 BVH converter. () Take care,
My answer is the same, use maxscript to read the in the file and create keyframes on the biped to move it. Have you opened the maxscript help and mad…
maxplugins: Getting Max shaders up and running in mental ray seems to be one of the worst documented things in the SDK. I’m not sure you can clai…
SSSSS (Simulation Sub Surface Scattering SelfIllumination) That’s a lot of S’s Neat trick though!
fyi, The 0.3 crashes in max8. ’ oldVertArr = deepCopy newVertArr’ I’m guessing deepcopy is not something that exists in max8
I like it!
I was once told by Autodesk that ‘at time’ could not fail because then that would mean that the scene would also not render correctly as it uses the s…
Hey James, I use a ‘checkbutton’ for this. They have a color property and then just always keep the button pressed. myCheckbutton changed state do (…
It is possible to do this through the SDK (and it is possible to expose this functionality to maxscript). If you have puppetshop installed, you can e…
Tertium, Not to make this into a political thing, but you will probably face most problems in your own country, Russia. Software piracy is ridiculou…
It really depends on if you just want to write that one shader and that’s it or if you are interested in building good Real-Time shader (HLSL) knowled…
No problem. Glad it is working now Take care,
Hi James, The code you send does not crash for me. But no matter, you are not using the undo buffer: global deleteProtectFunc function deleteProtect…
James, You delete the object through maxscript, then undo and then it crashes? I’m not sure that the two are related in that case… All the MXS exten…
LoneRobot: Kees – in your help file you mention about going through the selected objects backwards when deleting, Is there a reason for doing this v…