Aww thanks I’ve got it all working. I’ve just got a few more tweaks to do to the installer and add in the 32bit version. I suspect, if there are no i…
Interesting discussion. It made me think about encrypted scripts. I never thought about it but I never use anybody elses encrypted scripts. I hate it…
maxplugins: ended up with 753 errors and 1035 warnings Good times ahead, hehe!
PEN: animators Suckimators.
That is awesome Jason! You got way to much time on your hands though!!
Yea i have the same problem with some max files. The only work-around I have found is to Hold the file, then delete everything you don’t want to save…
Just wait until you try to set the hips rotation/transform in figure mode and then go out of figure mode (via script). …I think that was the one I ha…
Do you have a second technique in each shader for each object that outputs the pixel depth for that objects pixels? Or what is your approach?
I think I will just use getSubAnimNames like some of you suggested. It won’t give me the non-animatable properties (like getPropNames does), but that …
Yes I find it pretty poor that the two are so disconnected that you have to print stuff to strings etc to be able to find the connection. That is typi…
To do it in realtime, you would have to use Viewport shaders (scene shaders). Max does support them, though they are poorly documented and don’t alway…
Yes, those using flexLM to do networking licensing share the same hardware lock ID. You write your own function that generates a key for the machine….
The only way to have fairly secure protection is if (parts of) your script is stored on a server and every time somebody runs your scripts, they would…
I like you. You are very nice. I’m sure many others will be happy to help you because your attitude is so friendly. …not