That’s really awesome! Now I want to play with OpenCL!
This was from a conversation between Chris and I and his blog post followed after the problem was identified. Its an easy fix, but has to be done in c…
denisT: but all this was really annoyed me… I totally get it annoys you. It would annoy me too. But there are many people out there who only care…
Its not too hard and its probably the right thing to do. Its also fair that you get credit somewhere in the tool. However, if somebody doesn’t do any…
That to me feels like a strange answer. If I would use some code of yours that was released freely we are suddenly partners?! Or it suddenly gives you…
Bobo: since I both HATE and DON’T REALLY KNOW math Can I join your club?
Yea it loads fine because there are no errors made. The functions just haven’t been registered with MXS if you don’t have the include. I agree it sho…
The 2012 SDK has been re-organized and a few things have changed. In one of my plugins I was missing: #include <maxscript\macros\define_instantiat…
Mike Biddlecombe Animation Programmer United Front Games Vancouver, Canada …
Chris from Autodesk has figured out the issue (and send me a fix for c++ sdk) so I am assuming this fix will eventually make it into 3dsmax. Thanks C…
Thanks guys. I have passed it on to maxscript guys at Autodesk.
double post
Oh thanks Eric. I did not yet install the hotfix!