Karnageddon
@karnageddon
New Member
Joined: Feb 15, 2024
Topics: 8 / Replies: 25
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RE: Surface interaction/physics

Thanks for the suggestion, it looks like a great place to start.

15 years ago
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Replies: 2
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RE: Wire parameter ultra-noob problem šŸ™

An easy fix to this would be by changing the relationship from 100=100 to 100=100/100. In your case, I believe the output box should say something alo…

15 years ago
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RE: Keyframe/cache vertex locations

From what Iā€™ve been able to gather; I managed to progress the script to this: macroScript TEST category:”My Tools” ( rollout window “Excavator…

15 years ago
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RE: Keyframe/cache vertex locations

I am very desperate to get this script working so Iā€™m posting the code up to see if anyone else has any solutions for me. This is very rough so ignore…

15 years ago
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RE: Keyframe/cache vertex locations

Thanks Denis, That definitely got it to work but it is very slow and sometimes unresponsive and crashes occur with very complex objects (ie 1k poly sh…

15 years ago
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RE: Keyframe/cache vertex locations

That works great Denis, but the problem is that it can only use a sphere as a ā€œpressā€ object because of the process to re-build the terrain that you h…

15 years ago
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RE: Keyframe/cache vertex locations

Hmm odd posting issue. Anyways hereā€™s the scene attachment, the code has been PMā€™d to you.

15 years ago
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RE: Keyframe/cache vertex locations

From what I can gather from the MXS Listener the problem seems to be in code (B.baseobject[#Master_Point_Controller][v].track = poss[v][2]) Pos 1627…

15 years ago
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RE: Keyframe/cache vertex locations

I feel like Iā€™m so close but It keeps giving me the No ā€œgetā€ function for undefined error in the line for v=1 to B.numverts where modified[v] != unde…

15 years ago
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RE: Keyframe/cache vertex locations

I donā€™t even know what to say Denis, you make maxscript look more powerful than I realized it was . Your latest code looks more usable in my script an…

15 years ago
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RE: Keyframe/cache vertex locations

Hey Denis, thanks for the help. I tried implementing your script but was unsuccessful at getting it to work. I have fixed the video so you can see wh…

15 years ago
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Replies: 16
Views: 49
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RE: Animating Linked Objects

Thanks again Dennis, but unfortunately I lacked the knowledge to implement that code and could not get it working properly.

15 years ago
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RE: Animating Linked Objects

Iā€™m starting to make progress with this and I decided to store the chosen linked objects in a drop down menu. So far so good, but now I need to store …

15 years ago
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