Kameleon
@kameleon
New Member
Joined: Feb 14, 2024
Topics: 30 / Replies: 489
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RE: Background worker updating meshes

Hmmm sorry if I sound stupid but I always thought this would work and was the default behaviour… The only thing that I know it was messy was the creat…

14 years ago
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RE: dotNet TextBox (Again)

Cant you have those controls inside a panel and only make the panel disappear? Either way, using rollouts as the parent for dotnet controls is never a…

14 years ago
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RE: dotNet TextBox (Again)

on panel Click do getridofbox ? Did something similar here:

14 years ago
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RE: help ,How to calculate many box ,total length, total width, total height?

Have you seen Maxscript help for Bounding Box? nodeGetBoundingBox <node> <matrix3> Returns a 2 element array containing the min and max …

14 years ago
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RE: LookAt one axis Maxscript?

You should and if you’re serious about scripting in max, you will spend more time with the Maxscript help than with your significant other.

14 years ago
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14 years ago
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RE: Scene efficiency: Applying materials

Same thing happens for both ways, material is instanced, so you’re not creating 26000 materials Although you could do it like this, maybe it’s faste…

14 years ago
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RE: search for bitmap texture and replace

JForrester, if you’re new to maxscript, try copy pasting my above code and evaluate it, it will bring up a window and maybe it’s easier for you to wor…

14 years ago
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RE: search for bitmap texture and replace

Had some free time… ( rollout dRemoveBitmaps “Remove Bitmaps” ( mapbutton choosemap “Select bitmap” tooltip:”Select bitmap to remove” width:120 …

14 years ago
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RE: search for bitmap texture and replace

This only works for materials applied into scene objects (thus the scenematerials) if you want it to work in the materials present in the material edi…

14 years ago
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RE: search for bitmap texture and replace

Thanks Dennis, I’ll have a look at that tomorrow or better… today since I’m still awake and it’s morning… installing OSX on Windows is a pain Cyas!

14 years ago
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RE: search for bitmap texture and replace

I hate you, for moments, after writing this snippet I thought “uau, this is how being Denis feels” and now you’ve ruined it hehe But now that you’re…

14 years ago
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RE: search for bitmap texture and replace

( mapToSearch = “E:\blabla.jpg” for i in scenematerials do ( for m=1 to getNumSubTexmaps i where classof(getSubTexmap i m) == BitmapTexture do …

14 years ago
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RE: How to get Rollout loacal variable?

Cant you do it like this? fn create_d2 = ( rollout d2 “” width:162 height:300 ( local b = d1.a on d2 open do print b ) createDialo…

14 years ago
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RE: How to get Rollout loacal variable?

d1.a ? Also it seems you have a typo in the second rollout declaration, should be d2 instead of d1

14 years ago
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