Kameleon
@kameleon
New Member
Joined: Feb 14, 2024
Topics: 30 / Replies: 489
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RE: Resizing a bitmap

It was my turn I guess ( fn ResizeBitMap image factor = ( pformat = image.PixelFormat width = image.Width * factor height = image.Height *…

11 years ago
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RE: Resizing a bitmap

Agree, now without using the clipboard hehe

11 years ago
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RE: Resizing a bitmap

Whatever gets the job done, right!

11 years ago
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RE: Resizing a bitmap

Depending on the needs I usually go with this or similar: ( fn resizeBitmap bitmp width height = ( bitResized = bitmap width height copy bitmp b…

11 years ago
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RE: Non-blocking viewport/object transformations

Denis, as usual, I think you just solved my problem the easiest way possible! I’m gonna try to figure out if this can fit what I’m working on, but yea…

11 years ago
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Replies: 3
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RE: [SDK] Object translation / rotation frustration

Thanks for the follow up, based you your previous comment I was able to make it work just by inverting the matrix before translating it. Still have no…

11 years ago
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RE: [SDK] Object translation / rotation frustration

I’m having a similar issue, also on the SDK… I cant for the love of what’s great replicate this: –Setting a node’s rotation relative to world space …

11 years ago
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Replies: 1
Views: 12
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RE: .NET SDK unique instance/form

Thanks man, that seems pretty much it, I’ll let you know how it worked out! Cheers.

11 years ago
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Replies: 4
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RE: Get the node from inside a custom modifier code?

I also struggled with this the other day, here’s what worked out for me: plugin something name:”Something” ( local theNode parameters main rollo…

11 years ago
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RE: Need help finishing / debugging script

Please provide a sample scene That would help!

11 years ago
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RE: Need help finishing / debugging script

Hey, dunno what you were trying to do with all that C#, but I’ve tweaked some stuff in your script and it seems to be working (updating in realtime in…

11 years ago
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