I use ‘fn’ since because … I always used it since I remember starting with Maxscript and checking other examples that used ‘fn’. Nowadays I use it bec…
Pretty much like Klunk and Denis said, .count is definitely the fastest way. In theory it reads a variable from the class that gets updated every time…
Maxscript help file – Particle Flow Sample Scripts You will find a bunch of examples, some really specific for particle positions. Long story short …
What type of plugin are you developing Alexey? In the video Marsel is doing a geometry plugin, so might only work on some types? Also only if everythi…
I think major plugin development just happened here
PiXeL_MoNKeY: Have you watched this video about MaxDotNet from Marsel? What apparently has changed from the video is that there is no longer a Util…
I’ve seen this before and it’s pretty awesome, but this does not work for plugins, or am I missing something? This would work for independent DLL tha…
I’ve been doing the same thing and I can’t find a solution for compiling, copying over the DLL to assemblies\bin and restart 3ds Max. If there’s anot…
Right, I’m still not sure what IDE you are trying to use, but I can recommend you to try and read my post on setting up 3ds Max, MaxPlus and PyCharm a…
I’ve answered in TA forum but I’ll repeat here again, just add the 3dsmax root folder to sys path and you should be able to import MaxPlus. Take note…
Yeah, totally, that’s a great tip I don’t do any C++ but I have built my own C# templates and I prefer to stick with that rather than using the wiza…
You’re welcome, have fun and please share with us your findings Take care!
The SDK is usually on the Tools section of the installer and it’s not installed by default, you might want to check that in the student version. I wi…
Hahaha, you’re crazy! Great reply I wouldn’t go that far as writing a custom plugin for resizing a bitmap! On a side note, crazy that GDI bitmaps ar…