Or it would be easier to send the render in stripes thru backburner…Just a thought.
Great stuff Laurent, it’s a really useful script!
Hey Loran, glad to help and thanks for the credits! I appreciate it Just one thing, in your “Do it!” button, you’re not closing the Render Scene Dia…
It would be something like: renderWidth = texmapenv.bitmap.width renderHeight = texmapenv.bitmap.height Keep in mind this, from the Maxscript Help: …
How about now? I dont know if this is what you want but I gave it a shot! rollout MR_rollout “MentalRay compositing” ( label sbm_lbl “Background Ma…
Hey Loran, instead of using a map button, try using a normal button and use this to select the JPG file (inside the button pressed event): frmOpenFil…
Try replacing the last “.” by a “_” instead: bg_switcher.environment_shader = chromeball bg_switcher.background_shader = bg_camera matte_shad.backgro…
There is really nothing special about it, I just ran the attach code in a different thread and then tried using disableRedraw enableRedraw and complet…
Well, I was actually able to do it… kind of, the problem is something related to viewport updates, I’ve tried alot of different aproaches but none was…
I wonder if the array could be splitted and then threaded to two separate threads… hmmmm xD
Great stuff, I also saw that Stanford Assembly but I guess the idea was to insert something like that in my KClasses without having to provide externa…
Hi, could you show me the links to some documentation so I would know where to start? Also, if you have some code and don’t mind sharing it, I would l…
Hehe, sorry for taking so long, anyway, keep the ideas coming! Cheers and good work there.
Hi! Since you converted your button to a DotNet Button, you also have to pay atention to the Event Handlers, while in the normal 3dsmax button the cli…
Hey Johan, have you seen this? ( local hForm = dotNetObject “MaxCustomControls.MaxForm” hForm.Size = dotNetObject “System.Drawing.Size” 640 480 hF…