julien-l
@julien-l
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Joined: Feb 15, 2024
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RE: [SDK] GetWorldBoundBox fails for editable poly / editable mesh
Thank you Klvnk! That does appear to be what I need – I will give it more testing! It’s definitely a bit counter-intuitive that the “real” bounding b…
5 years ago
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RE: [SDK] GetWorldBoundBox fails for editable poly / editable mesh
Alright, after at least half-a-day of researching this, I finally figured it out! It was simple trial and error, but eventually I found that if I cast…
5 years ago
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