Serejah: Yeah, it would be great to support lots of various point sources. With trimeshes you can use getHandleByAnim which is pretty convenient to …
One nitpick so far: ia_methods = ia_type.getmethods() — [ 67 ] >> .create that takes list<t> as a parameter Relying on the index numbe…
Wow, that worked. Thank you. Additionally, it seems to be possible to set sourceMapChannel to a negative index to select the other radio buttons. Th…
Agreed. Did you spot a bug in the k-D tree implementation, @denisT? With the bottleneck, so far, being mostly due to the environment I am not sure whe…
Interesting – what script are those output logs from?
Here’s an interesting finding after doing some profiling work… I wrote a basic linear search: struct PointSearcher ( points = #(), fn linearSear…
Sorry to dredge up the thread again, but am I correct in that this would only split on the X and Y axes, and is therefore a K-D tree of only 2 dimensi…
Okay, another question. I have written this: mymat = StandardMaterial() basefilename = “C:\blah exture.png” mymap = Bitmaptexture filename:(basef…
Thanks. So without the () the constructor is not being called? What type of value is being stored, in that case?
And, I just figured it out. It needs to be $.Position.controller.Z_Position.controller.available.controller = noise_float();