JormaSoranen
@jormasoranen
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Joined: Feb 15, 2024
Topics: 3 / Replies: 10
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RE: Faces are missing using polyop.getNumFaces

denisT: your mistake is that a poly face can have three or more verts That is right. I found a simple solution for this. Select all vertices by C…

13 years ago
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RE: Faces are missing using polyop.getNumFaces

nothing can be lost. the code is almost correct but it’s a little… schwerfällig You must be nazi, no american would use german words. poly = sele…

13 years ago
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Replies: 4
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RE: How to access single faces from getFacesUsingEdge?

Yes. I found the solution: I filled an array with all data and accessed it using array[number]. Then I extracted each vertex and found the coordinates…

13 years ago
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Replies: 3
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RE: Faces <-> vertices + angles between faces

There is no help in your answer. This is a forum for help. You are wrong here.

13 years ago
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RE: Faces <-> vertices + angles between faces

don’t be a smartass and contribute some useful answer instead.

13 years ago
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RE: Faces <-> vertices + angles between faces

So acos(dot (normalize face1) (normalize face2)) seems to be the line here. Unfortunately normalize is not recognized by max and you did not define i…

13 years ago
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RE: Faces <-> vertices + angles between faces

Unfortunately I am not as experienced in coding as you are. Can you share this as code I could use, please? All I know is that I am using an editable …

13 years ago
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RE: Faces <-> vertices + angles between faces

See GetFace or GetVertsUsingFace to get a set of verts making the face; It’s a arc-cosine of dot product of two face normals. See GetFaceNormal and Do…

13 years ago
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Replies: 16
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