hey pavel, try this: max motion mode ($.controller.rootNode).controller.displayTrajectories = on If a space appears between the o and r in Tr…
I’m not sure if the rotate functions for MoveAllMode are accessible thru maxscript. However, you could try linking the biped to a helper object, rot…
I’d have to see the rest of your code to say for certain, but I assume your listbox contains biped names and the biped.getNode method is expecting a c…
You need to put your biped.getnode line in parenthesis. Try this: (biped.getNode i #Head).name = “Head” –Jon
If the name of your object is “arms” then you need to say: snapshot $arms
Because a morpher modifier has a possibility of 100 morphs, you could run a loop like this: ( local morphCount = 0 for i = 1 to 100 do ( if WM3_…
So I’ve narrowed down the problem a bit. It seems that if you rotate biped’s first spine link in figure mode, then save the max file or a .fig file, …
Try appending to a seperate Array first then setting the listBox.items property to that array. Like this: ( local itemArray = #() rollout listTest…
Hi, there are two reasons your code doesn’t work. The first is you have a misplaced parenthesis. The “for” loop will only iterate thru the code in t…
The first loop is set for one hundred iterations so you may need to adjust that number depending on how many objects are in your scene. For instance,…
Let’s say you have a sphere named “Sphere01” and a box named “Box01” and you want to link constrain the box to the sphere starting at frame 1: $Box01…
This will open an explorer window doscommand “explorer” and this opens one directed at my max 9 root directory doscommand “explorer \”c:\\Program F…