Yeah, that is a problem, it will be quite jumpy to operate. I’m having some time next Friday to spent so time on this, I hope someone will have a bet…
Edit, I didn’t saw the above reply… beat me to it Does this involve CATHDPivotTrans and animated pivot points?
I’ve updated the link on scriptspot, thx!
Yeah, I would recommend the CHM version as well
I’e got the same problem… “ISketchUpImp” is undefined and I can’t seem to get an interface I can talk to… How do I set the flags? see:
Cool stuff, a bit swamped at the moment but will have a look into it later. I still have that intelli-sense / chm link thing in the back of my mind
Just curious, how will you account for UV tilling? Another approach: get a 1,2,3,4K texture map with a 1 pixel black/white grid. Apply to the enti…
Are you proposing a new maxscript challenge?
If accuracy isn’t very important, shoot some rays in a grid from the camera and see how many hit the object, you should get a rough percentage.
It was indeed a bit of a puzzle to solve, the sockets are read in a blocking mode in a seperate backgroundWorkerThread which in turn spawn the events …
groutcho: Of course but that’s what every sensible scripter does, isn’t it ? Just always prefix them with “global_” and you’ll be fine
I think you can ask max the path of a macroscript, when you’ve got that then load the script into a string, insert own code somewhere, execute string…
You could use a scene node as a gateway if you’re desparate