jonadb
@jonadb
New Member
Joined: Feb 14, 2024
Topics: 35 / Replies: 211
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RE: Best way to trim down an overly complex hierarchy structure

Ahh yes, that join thing is pretty slick! To avoid an execute maybe some clever thing can be done by replacing ‘objects’ with ‘selection’ to use the …

9 years ago
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RE: Best way to trim down an overly complex hierarchy structure

You amateurs This will collapse the hierarchy and link all nodes above level N (the number of ‘/*’ determines the depth) to the node found at tha…

9 years ago
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9 years ago
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Replies: 5
Views: 25
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RE: Get all selected modifiers from stack

Here’s a ruff update of the modifier trackbar filter, now supporting multiple selected modifiers and sub objects. It will show the keys on the trackb…

9 years ago
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RE: Get all selected modifiers from stack

Here’s a nice snippet, after running it x contains an array with all visible items in the stack’s treeview, including gizmos, sub object modes etc, wi…

9 years ago
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RE: Get all selected modifiers from stack

Nice to see a cool spin off For the modifier stack one issue remains, if a modifier is expanded, so it’s gizmos/sub modes are visible, the count scr…

9 years ago
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RE: Get all selected modifiers from stack

Awesome! Here’s a working version of it, only valid output when modify panel is active. LB_GETCOUNT= 0x18B LB_GETSEL = 0x187 hwnd = (windows.ge…

9 years ago
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Replies: 25
Views: 52
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RE: mse to toolbar button

not sure if I understand correctly but if you want to macrofy a mse you can just make a new macro and use the filein method to load the mse.

10 years ago
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RE: The MCG Thread: Post Tools, Compounds and questions here!

denisT: thanks, dgsantana so the learning curve of MCG is compatible to the mxs learning curve. how can it be easier for an average artist? Ther…

10 years ago
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RE: The most disappointments in th MAX

Klvnk: but we’d have nothing to bitch about besides I thought that’s what interns were for 😈 I’m sure you’ll find plenty to bitch about …

10 years ago
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RE: The most disappointments in th MAX

May I suggest you guys apply for beta so you can actually make a difference?

10 years ago
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RE: Call anything cool recently added to MAX

And big performance and stability boosts, skin alone got about 10x faster and Nitrous can handle a lot higher geometry counts.

10 years ago
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RE: MAX Script needs revision!

Proper IDE / VS integration. Been doing a lot of c# stuff in Visual Studio and going back to the maxscript editor was a bit of a shock actually.

10 years ago
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