jonadb
@jonadb
New Member
Joined: Feb 14, 2024
Topics: 35 / Replies: 211
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RE: What, is the CGTalk finally dead?

Same sentiment here, still check in here from time to time but it indeed looks like the fountain of knowledge is drying up I guess a big part moved o…

6 years ago
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RE: registerTimeCallback and animation playback

In a way, you can assign the same camera to multiple tracks. That way you can have multiple ranges of the same cam.

7 years ago
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RE: registerTimeCallback and animation playback

playback stops when you’re changing cams. I’m the dev op ProSequencer and it did require some tricks to make switching while playing work. (PS is o…

7 years ago
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RE: MaxSQL

Proper docs and link to up-to-date source from my free tools repo:

7 years ago
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RE: MaxSQL

aaandres: Perhaps you can take some ideas from here: Yeah I saw that, cool project!

7 years ago
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RE: MaxSQL

Updated the code in the OP. the _where and _set function now have optional params, like so: q._where = ( fn __ item = ( print item; true ) ) …

7 years ago
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RE: MaxSQL

Here is another useful example to get all animated float controllers that are part of the selected object’s transform. q=maxSQL() — create new…

7 years ago
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7 years ago
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Replies: 5
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RE: It has been happened!!! This is my post #10000

Epic! Somehow when I research a mxs problem your posts are almost always a pointer to a solution! So a big thank you and keep it up!

7 years ago
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RE: Get the right MacAddress

it would Be More Secure to build a custom encryption but both the lock and key will always be present at the clients side and the script has the be …

8 years ago
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RE: FUNNY structure 🙂

nice topic Here is my entry: struct str (‘ firstProperty:<data>; Public, secondProperty:<data>; Public, anotherProperty’) this look…

8 years ago
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RE: Determine if a node has consistent topology

Event Detected: Event#geometryChanged, Nodes #(7855) Event Detected: Event#topologyChanged, Nodes #(7855) These two events fire even if it’s not user…

9 years ago
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9 years ago
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RE: Best way to trim down an overly complex hierarchy structure

Hence the ‘trying to get’… I could get rid of the i=0; by replacing the while-loop with a for-loop and a break, which leaves the tmp=obj; …

9 years ago
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RE: Best way to trim down an overly complex hierarchy structure

Here’s a new one, trying to get it into a one liner: maxDepth=4; for obj in objects where (tmp=obj; i=0; (while(tmp.parent!=undefined) do …

9 years ago
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